Still not a father yet (well, I've felt like a father since we discovered my wife was pregnant really, but you know what I mean).
In the mean time, I was able to put together this very crude, but working and effective plugin that's now available on the downloads page.
It's called "Multi Modded Map Loader", and it basically allow server owners to make lots of different modded versions of the WestWood maps and then put them ALL in rotation (when previously you could only ever had One modded map in rotation at a time).
It does this by an automated method of copying the modified .ldd files to the data folder at specific points.
The readme contains some important information that you need to read before trying to use the plugin, as you need to setup some directories for it to work.
This is a plug-in designed to work with SSGM2.02 for cnc_renegade.
It was written by spencer elliott
www.spencerelliott.co.ukThis is a Beta release version and probably has some bugs in it, with feedback I will fix bugs found.
This plugin is designed to make your server able to load several different map modifications for the below list of maps, in .ldd format.
It works by taking the first map modification from the corresponding folders, and putting them in the data folder when the FDS starts up
(meaning that when the server loads you gaurantee it loads the first modified version of the map, the first time it's played).
Then when the map loads, it immediately over-writes the .ldd file for that map in the data folder with the next modified version,
meaning when that map loads again, it will play another modification...
With the download has come a whole bunch of folders that should be familiar map names. These folders need to be placed in your server's directory, along with the plugin.
You'll notice as a test I have included Two versions of Complex, and that the ini file has a setting of "2" for Complex.
The folders are named Complex1 and Complex2. There is no limit to how many modified maps you can have...
If for example you had 99 different versions of Complex, that's fine. But you would need to have 99 folders for Complex (Complex1, Complex2, Complex3... Complex99).
In each folder you would need to place the .ldd modification.
There is no point using this plugin if you only have 1 or less modified map versions, but it wouldn't actually do any real harm.
Version 1.0 currently supports these maps:
Complex
CityFlying
Under
WallsFlying
Volcano
Canyon
Hourglass
Mesa
Islands
Field
City
Walls
Tutorial
M01
M02
M03
M04
If there is an interest or demand, I will add the rest of the mission maps, and other others that may be requested.
To use this plug-in, refer to SSGM.ini in your SSGM2.02 server folder.
You'll need to add the .dll to the server folder, and make an entry in the [Plugins] section, mine looks like this:
[Plugins]
01=MultiModdedMapLoader
You'll also need to add the MMML.ini file to the server's directory and configure it as specified.
I urge you visit my forums and my site @ spencerelliott.co.uk
There are at time of writing over FIFTY releases on the site for renegade, and other interesting projects too.
http://www.spencerelliott.co.uk/downloads.html